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 Post subject: Zaccaria_Time Machine
 Post Posted: Tue Feb 04, 2020 1:17 pm 
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Joined: Sat Jan 29, 2011 4:54 pm
Posts: 1285
Location: Italy
Ok...second table, with a mini playfield integrated on Fp, and this time he gets up and down, really one step ahead with Bam.thanks to Rafal (rav),and to my friend (bro-Bob),Gimli.

Is now available here.... http://www.pinsimdb.org/pinball/table-2 ... me_machine

Remember guys....Important to update Bam, to the latest version.

If anyone has any questions or notice something wrong, please let us know... here.

Have fun.


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 Post subject: Re: Zaccaria_Time Machine
 Post Posted: Tue Feb 04, 2020 7:19 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2972
Location: Ontario, Canada
Hey that works really well Paolo. Great job finishing this table !
this is then first table using BAMs new "Miniplayfield's objects with Collisions" property and scriptable Ball trails !


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 Post subject: Re: Zaccaria_Time Machine
 Post Posted: Sat Feb 08, 2020 10:49 am 
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Joined: Sat Jan 29, 2011 4:54 pm
Posts: 1285
Location: Italy
Thanks Bob....yes, I forgot to say it....."Miniplayfield's objects with Collisions",is new function of bam.....that rav, he did, opening other horizons.I hope others can use it.but that for now I don't see.

ok...Bob,how did you find physics...in this table?


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 Post subject: Re: Zaccaria_Time Machine
 Post Posted: Sat Feb 08, 2020 3:10 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 2695
Location: Arkansas, USA
Wild,

I love the table. The way the round playfield raises and lowers is absolutely cool.

I noticed you used BAM.PhysicsXML for the physics. This code does not use all the parameters even though all the parameters are listed in the code. I stopped using it and only use the "save as comment" method. Rafal explains this here:

viewtopic.php?f=86&t=6676&p=86836&hilit=#p86836

As far as I know, Rafal has not changed the way it works but you might ask him about it. We don't really need it because we have the "save as comment" method.

George


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 Post subject: Re: Zaccaria_Time Machine
 Post Posted: Sun Feb 09, 2020 10:37 am 
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Joined: Sat Jan 29, 2011 4:54 pm
Posts: 1285
Location: Italy
GeorgeH wrote:
Wild,

I love the table. The way the round playfield raises and lowers is absolutely cool.

I noticed you used BAM.PhysicsXML for the physics. This code does not use all the parameters even though all the parameters are listed in the code. I stopped using it and only use the "save as comment" method. Rafal explains this here:

http://gopinball.com/forum/viewtopic.ph ... it=#p86836

As far as I know, Rafal has not changed the way it works but you might ask him about it. We don't really need it because we have the "save as comment" method.

George


Ok...thanks,for your appreciation.

I thought it worked...but,why the code BAM.PhysicsXML it does not work well?
not put it as a comment, because it is frustrating to put the green comma,I didn't know this command,CTRL+SHIFT+C now it's all simpler,saves it directly in comment..nice.


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 Post subject: Re: Zaccaria_Time Machine
 Post Posted: Fri Feb 21, 2020 8:15 pm 
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Joined: Mon Aug 15, 2011 10:02 am
Posts: 1910
Location: Argentina
NICE!!!!!!!!!!!!! Love the table, really cool lighting and great use of the miniplayfield


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